{"id":390,"date":"2025-06-23T12:30:00","date_gmt":"2025-06-23T12:30:00","guid":{"rendered":"https:\/\/animalconspiracy.com\/?p=390"},"modified":"2025-06-24T10:10:48","modified_gmt":"2025-06-24T10:10:48","slug":"nintendo-prioritising-switch-2-dev-kits-for-indies-needing-extra-oomph-say-devs","status":"publish","type":"post","link":"https:\/\/animalconspiracy.com\/index.php\/2025\/06\/23\/nintendo-prioritising-switch-2-dev-kits-for-indies-needing-extra-oomph-say-devs\/","title":{"rendered":"Nintendo Prioritising Switch 2 Dev Kits For Indies Needing “Extra Oomph”, Say Devs"},"content":{"rendered":"
“a similar situation to the OG Switch”.<\/strong><\/p>\n As we all know by now, the Switch 2<\/a> has been off to a rocket of a start in terms of its hardware sales<\/a>, however, with regards to its current games lineup<\/a> \u2014 and with a particular eye on its indie offerings \u2014 there’s certainly been quite a bit of heavy-lifting done by Mario Kart World<\/a> in these early days and weeks.<\/p>\n If you’d been expecting a few more Switch 2 indie offerings at this point, though, you aren’t alone, and there’s at least a reason for the relatively slow-going in these early days. Speaking with GamesIndustry.Biz<\/a>, a bunch of indie devs have been explaining the pre-launch dev kit access situation, with some getting their hands on the necessary tech ages ago, whilst others are still waiting.<\/p>\n